Multidisciplinary designer and illustrator based in New York, shaping digital experiences at Rockstar Games since 2023. Formerly with Square for Retail, with illustration work featured in Gestalten books and Rolling Stone Maganize.
This digital art collection showcases meticulously crafted comic book characters, generated algorithmically with up to 24 intricate attributes selected from a collection of 500 unique hand-drawn traits. The characters will inhabit a community-shaped universe, featuring individual storylines in short stories that will eventually form a collaborative graphic novel.
Mars Rejects official website, designed and built on Framer.
This project showcases a series of 3D characters inspired by the legendary members of Wu-Tang Clan during their 36 Chambers era. They were sketched on paper, modeled in Nomad Sculpt and rendered and animated using Blender.
During my time as a product designer at Square, I worked with a cross-functional team to build end-to-end multiplatform experiences for people to start, run and grow their retail businesses.